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Servers & ping.

Is it the server or your connection? The status of every ROTK service, checked every minute, and the ping from cities around the world, measured every hour.

Your ping to Europe

– ms

Measured from your browser to the EU server.

A web request, so expect a few ms more than in game. Wi-Fi and other downloads add more.

Status.

rotk.app website

Operational
24h uptime
100%
7 days
100%
Response
42 ms

No issues in the last 7 days · checked 51 seconds ago

rotk.app API

Operational
24h uptime
100%
7 days
100%
Response
16 ms

No issues in the last 7 days · checked 51 seconds ago

Login gateway

Operational
24h uptime
100%
7 days
100%
Response
1 ms

No issues in the last 7 days · checked 51 seconds ago

Regions.

Ping to North America.

From 18 cities to the NA server in Dallas, United States, five pings per city, every hour.

Coming soon.

We start measuring ping to the NA server as soon as its address is public. Players online and status are shown above in the meantime.

Pick the closest region

Distance sets the floor. From most of Europe the EU server is the lowest; from the Americas, Dallas.

Cable beats Wi-Fi

Wi-Fi adds a few ms and, worse, spikes. A cable gives a steadier ping, which matters more than the number.

Spikes for everyone?

If the median above jumps for all cities at once, it is on the server side. Check the status cards, or the ROTK Discord.